﻿using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Map
{
    public class TileSetStruct : BaseObject
    {
        public MapStruct TileSetMap;
        public Texture2D TilesImage;
        public Point TilesSize;
        public int Index;

        public int DataGridCount;
        public List<CustomDataGridStruct> DataGrids = new List<CustomDataGridStruct>();

        public TileSetStruct(int ID) : base(ID)
        {
        }
    }
}
